The opening is the start of the narrative . The start of the narrative usually involves the audience being introduced to the location, time and characters and the main theme of the narrative. In Eastenders for example, we as the audience are instantly shown where the scene is set or where the main scene is going to be set, this is so the audience gain a realisation of where the characters are helping the viewers gain a better understanding of the episode.
There are images in narratives that signify the times during the day, in Eastenders during the evenings a lot more emphasise is focused on the nightclub rather then the pub, ‘Queen Victoria’, the characters of Eastenders are shown to be socialising more in the evenings in the nightclub in contrast with the pub, it is shown more as a daytime social point, where people socialise and spend their lunchtimes. In Hollyoaks the viewers can easily tell the times of days because we are shown many visual codes signifying the mornings, the toaster, alarm clock going off, children in their school uniforms.
This gives a very realistic feel. Closure The closure in narrative is the resolution. This includes the problem being resolved. Todorov’s equilibrium theory can be applied to this as the problem in a narrative can be resolved. The narrative is not left in suspense for the audience; therefore they can feel a sense of satisfaction knowing the ending of the narrative. Enigma The enigma code explains the narrative by controlling what, and how much, information is given to the audience.
This code is intended to capture the audience’s interest and attention by setting up an enigma or problem that is then resolved during the course of narrative, for example it could be a murder narrative, the audience is then made to wonder the murderer was, and whose hand appeared in the opening scene (an enigma). An enigma is a mystery however it is a very significant and useful code to involve in narrative as it keeps the viewer engaged in this narrative. Sound Effects and background noise
Most films contain what are termed diegetic and non-diegetic sounds. Diegetic sounds belong to the world of the film and include voices, sounds and any music that is within the narrative, for example a radio playing music or a juke box or even a bomb ticking could be an example of a diegetic sound. Non-diegetic sound is when music or a certain sound is not involved within the narrative/script. An example could be tensed music being played in a horror film signifying a sense of foreboding and apprehension amongst the viewers.